In 1988-89, DC changed Action Comics from a monthly Superman-focused series to a weekly anthology, also changing its name to Action Comics Weekly. It lasted 42 issues before reverting to a monthly format. I am going to review all 42 of those issues, one per week for 42 weeks. This is the thirteenth of those reviews.
This might've been my favorite Green Lantern chapter yet. The art hasn't done a lot of cutting loose in the Green Lantern story so far, but Tod Smith goes big here, getting to be the star of the first five of the eight pages. Hal Jordan spends those pages in a nightmare world of his own imagination, as influenced by Mind Games' mental superpowers. Up to now, we've only seen him turn people into homicidal maniacs, but apparently he can also influence other emotions as well, at least when he mind-blasts someone directly instead of through his machine. So he puts Jordan through a bunch of intense, negative feelings, things like hate and guilt, which manifest as crazy hallucinations, meaning Smith gets to play around a little. He also gets to draw a Hal who's on the brink, sporting some awesomely exaggerated expressions of anger and contempt. Eventually Mind Games tries to make Hal experience fear, which backfires since of course Hal has no fear. I liked this for a couple reasons, primarily that it tied together what had seemed up to now to be two concurrently running but non-intersecting threads: Hal's questioning of his fearlessness and the Mind Games threat. Also, it speaks to a larger issue, which Hal himself recognizes. For Mind Games' attack to fail, Hal would have to literally possess no fear, not even the kind that's buried deep or wholly ignored. Does this indicate damage, a flaw in Hal's personality? Acting fearlessly is heroic, but a legitimate absence of fear, an inability to feel it even when being controlled by another person, that may be symptomatic of deep dysfunction. It's definitely worth exploring, and as that seems to be Hal's intention, I'm still on very much on board. Mind Games seems to be taken care of for now, an appropriately quick defeat for such a lame villain, and one which moved the narrative in an interesting direction.
This is not a Nightwing story; it's a Speedy story in which Nightwing features prominently. At least, that's the only conclusion I can draw based on this first part. The story centers on Speedy's mission for the CBI (Central Bureau of Investigation, which I guess was a thing in the DCU at this time) and revolves around Cheshire, who is Speedy's ex and the mother of his child. Remove the part where he asks Nightwing for help and this is a nice, clean, Speedy story with solid stakes. On the other hand, if it weren't for Speedy showing up in need of a partner, Nightwing wouldn't even know anything about what happens in this story. So why is he the title character? I assume it has mostly to do with him being a more popular (and, admittedly, better) character, plus maybe some as-yet-unrevealed plot detail that makes this narrative a better fit for him. Whatever, the fact that it's really a Speedy story doesn't make it bad. Nightwing is an amusing narrator, he and Speedy have a nice friendship, and the conversation between them about how they are both former wards of millionaire superheroes is interesting if a little obvious. Do I care about Cheshire trying to assassinate random ambassadors? Not really, but her villainous monologuing was fun. I also liked the looks of all three main characters. They were extra 80's, but it suited them, and everyone's outfits looked practical even if they didn't age all that well. I found this an entertaining but not quite exciting read, unremarkable save to say that it was actually a Speedy story.
Even though Tom Grindberg's art is not as standout as Kyle Baker's was in the first Phantom Stranger story back in Action Comics Weekly #610, this ended up being the best story, visually, in this whole issue. Grindberg is inked by Dennis Janke and colored by Petra Scotese, and all three of them really bring it when it comes to the horror elements. The opening page's final panel of the young woman who aged so suddenly it killed her, lying on the floor of the bus like the world's most terrifying ragdoll...I got chills. And Ah Puch is gloriously grotesque and enormous, believable as a god and a viable foe for the Stranger. Part of me feels like I've seen the concept of a book that kills the people who read it before, but I can't place it, and the added touch of having them grow old while having their faces sucked by magical leeches makes it compelling even if it's not original (which, again, it might actually be). I don't have a ton of experience with the Phantom Stranger, but this seemed a pretty good beginner story, with an obvious threat presenting itself, one that can and no doubt will serve as a perfect opportunity for the Stranger to show off the full breadth of his power. I am anxious to see that, especially with this particular opponent and in the hands of this artistic team.
Holly dies suddenly, and Selina mourns in her way, first getting drunk and then trying to get revenge. Selina knows that Holly's house didn't just blow up randomly; Arthur, Holly's husband, must have been responsible, trying to take his wife out so that the brooch Selina gave her could be all his. It's a simple enough hook, and it works well, bolstered considerably by Barry Kitson, Bruce Patterson, and Adrienne Roy's art. The explosion itself is bright and huge and devastating, and the page which follows, in which Holly slowly dies in Selina's arms, is done mostly in tight shots and lit only by the fire, making it intimate and pale and oh so sad. The real standout panel is two pages later when Selina confronts Arthur, and we see her standing over him on his bed, brandishing her whip, obscured by shadow but still terrifying and intimidating with her glowing eyes and fierce-looking cat ears. These are all good-looking pages, and the scene between Selina and George is tightly written, doing what it needs to do for her character and the plot without dragging its heels or taking up too much space. I'm starting to get into the groove of this Catwoman story now for real, and with Holly's death amping things up considerably, it's bound to get better from here.
In conclusion, here are all the stories from this issue, listed from worst to best:
6. Superman/"Wicked Business!"
5. Black Canary/"Bitter Fruit Part 5"
4. Nightwing/"The Cheshire Contract!"
3. Catwoman/"The Tin Roof Club Part 3"
2. Phantom Stranger/"Can't Judge a Book..."
1. Green Lantern/"Head Trip"
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